Undoubtedly, both of Apple's latest and greatest operating systems have their positives and negatives. Mavericks seems like more of the same; iOS 7 is new and shiny. As most reviewers have pointed out, you would be hard pressed to find differences between Mavericks and Mountain Lion at-a-glance. In fact, after installation Mavericks left me asking what the hell my Mac had been doing for the past couple hours. There was simply no shock and awe visually speaking, or any real feeling of anything new or substantially new.Read More
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Touch ID in the MacBook Pro: Passwords are passive “gatekeepers”, Touch ID can be an active “bouncer”
Though still being vetted by the public at large, Apple's Touch ID identity sensor seems to be a success based on early impressions. Most prominent reviewers have high praise for the biometrics tech included in the new iPhone 5s, after powerful initial skepticism[i]. Naturally, with such a successful launch and presumed security benefits comes speculation as to what other Apple products will get Touch ID next.
For starters, there is a lot of talk that Touch ID will be included in the iPad 5 expected to be announcement this Tuesday. Of course, inclusion in the iPad 5 is a no brainer. So it is with the iPad mini and Apple's forthcoming non-premium phone models from here on out, if not this Tuesday. This year Touch ID is a premium feature, but there will be no good argument for not securing ultra portable devices in the near future. Further, screen size will likely be the next premium feature or model separator for the next batch of iPhones released. Thus, Touch ID will be free to spread its wings. Add the fact that Apple's margins will increase with the proliferation of Touch ID, and we can bank on its inclusion in lower tier ultra portables. We can of course expect Touch ID to work in exactly the same way on the aforementioned devices, as it does now on the iPhone 5s. Thus, Touch ID will be far more interesting on the MacBook Pro than it will be on these devices, at least in its functionality.Read More
It looks as if there will be an iPhone announcement on September 10th this year. So far it seems all but certain that a fingerprint scanner will be built into the home-button of the next iPhone, at least the premium model. This has fostered a lot of talk about a convex home button, so designed to house a biometrics sensor. However, a convex home button seems wrong. It just doesn't seem to go with the aesthetic of the iPhone. Perhaps if it was flat, or just barely convex to the point where it is not discernible I could understand. Otherwise, I would think Jony Ive would not build in the equivalent of an obvious "outie" belly button into the iPhone for any reason. No offense to all the beautiful people with "outie" belly buttons.Read More
Since when has the sole criterion for measuring expandability been how much crap one can shoehorn into an aluminum quadrate? The new Mac Pro was previewed at this years WWDC. It looks amazing, carrying an all new simple stunning form factor. There's been a lot of talk that it looks like the Death Star. That's incomplete. It's much more like the Death Star and the Obelisk from '2001: A Space Odyssey' had a baby, a beautiful alien baby, come to kill us all. Additionally, the new machine sports seemingly quiet, innovative effective cooling, it's available in beastly configurations at the outset, the ports even light up on rotation, and of course it has a bunch of Thunderbolt 2 ports.
So what's there for people not to like (the vast majority of whom will never buy a Mac Pro)? Well, in a word so called "expandability."Read More
I wrote this a few years ago. Of course, it either fell on deaf ears or more likely, was relegated to junk email abyss. Still, I think it was one of my superior harebrained schemes.
What if you could make a handheld system that could eat into the Nintendo DS market by making what is essentially only a controller?
Imagine that. A fraction of the cost and you would have your own portable system more powerful than Nintendo’s DS, and rivaling Sony’s PSP, by only making an accessory.
Imagine selling ‘old games’, for ‘new money’ on a console that is your own, and cost you only the cost of the controller to build.
... Analog controls coupled with a multi-axis accelerometer would be utterly amazing for controlling a fighting or first person game. Imagine tilting the system to strafe, but still having a real button to fire. All this in a Hand held system would put that system miles above the competition.Read More